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Thursday, 31 July 2008
The mother of all problems... solved
Its always a bastard trying to get transparent materials to look real in 3d... Glass plastic, whatever. So i have been tackling this one for a while and it was giving me grief, finally cracked it today... Yay :D I can go home and sleep now x
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The mother of all problems... solved
Tracking test with mo cap intergration
SDX 900 crispyness edit
edit: no fx
light intergration...
MoCap that ass!
HDRI zing'
FYI: old stuff
a load of old rubbish (aka early renders)
a new location
Houston, we have a dancer...
Character design
Location, location, location...
Searching for inspiration
A Trashy Introduction...
About Me
oliver
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